NazaraEditor/assets/editor/engine.passlist

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passlist "Forward Passlist"
{
attachment "DepthBuffer"
{
format "PreferredDepthStencil"
}
pass "DepthPrepass"
{
impl "Depth"
{
MatPass "DepthPass"
}
depthstenciloutput "DepthBuffer"
}
attachment "ForwardOutput"
{
format "RGBA16F"
}
pass "ForwardPass"
{
impl "Forward"
output "Output" "ForwardOutput"
depthstencilinput "DepthBuffer"
depthstenciloutput "DepthBuffer"
flag "LightShadowing"
}
attachment "Gamma corrected"
{
format "RGBA8"
}
pass "Gamma correction"
{
impl "PostProcess"
{
Shader "PostProcess.GammaCorrection"
}
input "Input" "ForwardOutput"
output "Output" "Gamma corrected"
}
attachmentproxy "Debug draw output" "Gamma corrected"
attachmentproxy "DebugDraw depth output" "DepthBuffer"
pass "Debug Draw"
{
impl "DebugDraw"
input "Input" "Gamma corrected"
output "Output" "Debug draw output"
depthstencilinput "DepthBuffer"
depthstenciloutput "DebugDraw depth output"
}
output "Gamma corrected"
}