# Thanks

A special thank you to all those who may have contributed directly or indirectly to this project. We can mention:

- **RafBill** and **Raakz:** Finding bugs and/or testing.
- **Fissal "DrFisher" Hannoun**: Helping a lot in architecture design.
- **Alexandre "Danman" Janniaux**: Helping making the POSIX implementation.
- **Youri "Gawaboumga" Hubaut**: Improving the whole project by making the documentation, improving the code, and more.
- **Rémi "overdrivr" Bèges**: Made the Noise module.

## Additional thanks

This engine also uses different projects, we obviously thank their respective authors and contributors:

- [Assimp](http://www.assimp.org/): Model loader.
- [Catch2](https://github.com/catchorg/Catch2): Test framework for C++.
- [Chimpmunk](http://chipmunk-physics.net/): Physics engine for 2D.
- [Freetype](https://www.freetype.org/): Font rendering library.
- [Lua](https://www.lua.org/): Scripting library.
- [Netwon](http://newtondynamics.com/forum/newton.php): Physics engine for 3D.
- [Sndfile](http://www.mega-nerd.com/libsndfile/): Audio loader.
- [Stb](https://github.com/nothings/stb): Image loader.
- [Utfcpp](http://utfcpp.sourceforge.net/): UTF-8 handler.
- [OpenAL](https://www.openal.org/): Audio API specification.
- [OpenGL](https://www.khronos.org/opengl/): Graphics API specification.
- [Vulkan](https://www.khronos.org/vulkan/): New graphics API specification which replaced OpenGL.
