// used for precompiled headers generation
#include <Engine/Modules.hpp>
#include <Nazara/Audio.hpp>
#include <Nazara/Graphics.hpp>
#include <Nazara/OpenGLRenderer.hpp>
#include <Nazara/Platform.hpp>
#include <Nazara/VulkanRenderer.hpp>
#include <Nazara/Widgets.hpp>
