// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp

#include <Nazara/Renderer/Debug.hpp>

namespace Nz
{
	inline void CommandBufferBuilder::BeginRenderPass(const Framebuffer& framebuffer, const RenderPass& renderPass, const Recti& renderRect)
	{
		return BeginRenderPass(framebuffer, renderPass, renderRect, nullptr, 0);
	}

	inline void CommandBufferBuilder::BeginRenderPass(const Framebuffer& framebuffer, const RenderPass& renderPass, const Recti& renderRect, std::initializer_list<ClearValues> clearValues)
	{
		return BeginRenderPass(framebuffer, renderPass, renderRect, clearValues.begin(), clearValues.size());
	}

	inline void CommandBufferBuilder::CopyBuffer(const RenderBufferView& from, const RenderBufferView& to)
	{
		return CopyBuffer(from, to, from.GetSize());
	}

	inline void CommandBufferBuilder::CopyBuffer(const UploadPool::Allocation& allocation, const RenderBufferView& target)
	{
		return CopyBuffer(allocation, target, allocation.size);
	}
}

#include <Nazara/Renderer/DebugOff.hpp>
