// This file was automatically generated

#pragma once

#ifndef NDK_COMPONENTS_GLOBAL_HPP
#define NDK_COMPONENTS_GLOBAL_HPP

#include <NDK/Components/CameraComponent.hpp>
#include <NDK/Components/CollisionComponent2D.hpp>
#include <NDK/Components/CollisionComponent3D.hpp>
#include <NDK/Components/ConstraintComponent2D.hpp>
#include <NDK/Components/DebugComponent.hpp>
#include <NDK/Components/GraphicsComponent.hpp>
#include <NDK/Components/LightComponent.hpp>
#include <NDK/Components/ListenerComponent.hpp>
#include <NDK/Components/NodeComponent.hpp>
#include <NDK/Components/ParticleEmitterComponent.hpp>
#include <NDK/Components/ParticleGroupComponent.hpp>
#include <NDK/Components/PhysicsComponent2D.hpp>
#include <NDK/Components/PhysicsComponent3D.hpp>
#include <NDK/Components/VelocityComponent.hpp>

#endif // NDK_COMPONENTS_GLOBAL_HPP
