Minor fixes
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@@ -194,7 +194,6 @@ namespace Nz
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Nz::TextureInfo texInfo;
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texInfo.width = texInfo.height = texInfo.depth = texInfo.mipmapLevel = 1;
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texInfo.pixelFormat = PixelFormat::L8;
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texInfo.type = ImageType::E2D;
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std::array<UInt8, 6> whitePixels = { 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF };
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