Sdk/GraphicsComponent: Invalidates culling when adding/removing renderables
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@@ -74,6 +74,7 @@ namespace Ndk
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void ConnectInstancedRenderableSignals(Renderable& renderable);
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inline void ForceCullingInvalidation();
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inline void InvalidateAABB() const;
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void InvalidateRenderableData(const Nz::InstancedRenderable* renderable, Nz::UInt32 flags, std::size_t index);
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void InvalidateRenderableMaterial(const Nz::InstancedRenderable* renderable, std::size_t skinIndex, std::size_t matIndex, const Nz::MaterialRef& newMat);
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