Merge remote-tracking branch 'origin/master' into Particle-Update

Former-commit-id: 8b2a22ff4546805cdbae394df3cdcdf4228198e5
This commit is contained in:
Lynix
2014-09-03 13:37:39 +02:00
9 changed files with 84 additions and 30 deletions

View File

@@ -87,7 +87,7 @@ namespace
"void main()\n"
"{\n"
" gl_Position = WorldViewProjMatrix * vec4(VertexPosition, 1.0);\n"
" vTexCoord = vec3(VertexPosition.x, -VertexPosition.y, -VertexPosition.z);\n"
" vTexCoord = vec3(VertexPosition.x, VertexPosition.y, -VertexPosition.z);\n"
"}\n";
const char* vertexSource140 =
@@ -102,7 +102,7 @@ namespace
"void main()\n"
"{\n"
" gl_Position = WorldViewProjMatrix * vec4(VertexPosition, 1.0);\n"
" vTexCoord = vec3(VertexPosition.x, -VertexPosition.y, -VertexPosition.z);\n"
" vTexCoord = vec3(VertexPosition.x, VertexPosition.y, -VertexPosition.z);\n"
"}\n";
///TODO: Remplacer ça par des ShaderNode