Handle shader options of any type

This commit is contained in:
Jérôme Leclercq
2021-09-03 19:33:41 +02:00
parent 2f9e495739
commit 02a12d9328
38 changed files with 236 additions and 1118 deletions

View File

@@ -36,7 +36,7 @@ namespace Nz::ShaderAst
struct Options
{
std::unordered_set<std::string> reservedIdentifiers;
UInt64 enabledOptions = 0;
std::unordered_map<std::size_t, ConstantValue> optionValues;
bool makeVariableNameUnique = false;
bool removeOptionDeclaration = true;
};