Split engine to packages NazaraUtils and NZSL (#375)

* Move code to NazaraUtils and NZSL packages

* Reorder includes

* Tests: Remove glslang and spirv-tools deps

* Tests: Remove glslang init

* Remove NazaraUtils tests and fix Vector4Test

* Fix Linux compilation

* Update msys2-build.yml

* Fix assimp package

* Update xmake.lua

* Update xmake.lua

* Fix shader compilation on MinGW

* Final fixes

* The final fix 2: the fix strikes back!

* Disable cache on CI

* The return of the fix™️
This commit is contained in:
Jérôme Leclercq
2022-05-25 19:36:10 +02:00
committed by GitHub
parent 3f8f1c4653
commit 03e2801dbe
483 changed files with 1139 additions and 59112 deletions

View File

@@ -61,9 +61,6 @@
// Number of spinlocks to use with the Windows critical sections (0 to disable)
#define NAZARA_CORE_WINDOWS_CS_SPINLOCKS 4096
// Optimize the Windows implementation with technologies of Windows NT 6.0 (and greater) (Breaks the compatibility with Windows XP)
#define NAZARA_CORE_WINDOWS_NT6 1
/*
// Sets the time between waking thread timers and activating a timer (in milliseconds)