Split engine to packages NazaraUtils and NZSL (#375)

* Move code to NazaraUtils and NZSL packages

* Reorder includes

* Tests: Remove glslang and spirv-tools deps

* Tests: Remove glslang init

* Remove NazaraUtils tests and fix Vector4Test

* Fix Linux compilation

* Update msys2-build.yml

* Fix assimp package

* Update xmake.lua

* Update xmake.lua

* Fix shader compilation on MinGW

* Final fixes

* The final fix 2: the fix strikes back!

* Disable cache on CI

* The return of the fix™️
This commit is contained in:
Jérôme Leclercq
2022-05-25 19:36:10 +02:00
committed by GitHub
parent 3f8f1c4653
commit 03e2801dbe
483 changed files with 1139 additions and 59112 deletions

View File

@@ -84,7 +84,7 @@ namespace Nz
return m_pipelineLayout;
}
inline const std::shared_ptr<UberShader>& MaterialSettings::GetShader(ShaderStageType stage) const
inline const std::shared_ptr<UberShader>& MaterialSettings::GetShader(nzsl::ShaderStageType stage) const
{
return m_data.shaders[UnderlyingCast(stage)];
}