Split engine to packages NazaraUtils and NZSL (#375)
* Move code to NazaraUtils and NZSL packages
* Reorder includes
* Tests: Remove glslang and spirv-tools deps
* Tests: Remove glslang init
* Remove NazaraUtils tests and fix Vector4Test
* Fix Linux compilation
* Update msys2-build.yml
* Fix assimp package
* Update xmake.lua
* Update xmake.lua
* Fix shader compilation on MinGW
* Final fixes
* The final fix 2: the fix strikes back!
* Disable cache on CI
* The return of the fix™️
This commit is contained in:
@@ -8,13 +8,13 @@
|
||||
#define NAZARA_OPENGLRENDERER_OPENGLRENDERPIPELINELAYOUT_HPP
|
||||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Core/Bitset.hpp>
|
||||
#include <Nazara/OpenGLRenderer/Config.hpp>
|
||||
#include <Nazara/OpenGLRenderer/OpenGLShaderBinding.hpp>
|
||||
#include <Nazara/OpenGLRenderer/Wrapper/Context.hpp>
|
||||
#include <Nazara/OpenGLRenderer/Wrapper/CoreFunctions.hpp>
|
||||
#include <Nazara/Renderer/RenderPipelineLayout.hpp>
|
||||
#include <Nazara/Shader/GlslWriter.hpp>
|
||||
#include <Nazara/Utils/Bitset.hpp>
|
||||
#include <NZSL/GlslWriter.hpp>
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
@@ -33,7 +33,7 @@ namespace Nz
|
||||
|
||||
ShaderBindingPtr AllocateShaderBinding(UInt32 setIndex) override;
|
||||
|
||||
inline const GlslWriter::BindingMapping& GetBindingMapping() const;
|
||||
inline const nzsl::GlslWriter::BindingMapping& GetBindingMapping() const;
|
||||
inline const RenderPipelineLayoutInfo& GetLayoutInfo() const;
|
||||
|
||||
OpenGLRenderPipelineLayout& operator=(const OpenGLRenderPipelineLayout&) = delete;
|
||||
@@ -79,7 +79,7 @@ namespace Nz
|
||||
|
||||
std::size_t m_maxDescriptorCount;
|
||||
std::vector<DescriptorPool> m_descriptorPools;
|
||||
GlslWriter::BindingMapping m_bindingMapping;
|
||||
nzsl::GlslWriter::BindingMapping m_bindingMapping;
|
||||
RenderPipelineLayoutInfo m_layoutInfo;
|
||||
};
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user