Split engine to packages NazaraUtils and NZSL (#375)
* Move code to NazaraUtils and NZSL packages
* Reorder includes
* Tests: Remove glslang and spirv-tools deps
* Tests: Remove glslang init
* Remove NazaraUtils tests and fix Vector4Test
* Fix Linux compilation
* Update msys2-build.yml
* Fix assimp package
* Update xmake.lua
* Update xmake.lua
* Fix shader compilation on MinGW
* Final fixes
* The final fix 2: the fix strikes back!
* Disable cache on CI
* The return of the fix™️
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@@ -10,7 +10,6 @@
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#define NAZARA_PLATFORM_WINDOW_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Core/MovablePtr.hpp>
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#include <Nazara/Math/Vector2.hpp>
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#include <Nazara/Platform/Config.hpp>
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#include <Nazara/Platform/Cursor.hpp>
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@@ -20,6 +19,7 @@
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#include <Nazara/Platform/Icon.hpp>
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#include <Nazara/Platform/VideoMode.hpp>
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#include <Nazara/Platform/WindowHandle.hpp>
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#include <Nazara/Utils/MovablePtr.hpp>
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#include <condition_variable>
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#include <mutex>
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#include <queue>
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