Split engine to packages NazaraUtils and NZSL (#375)
* Move code to NazaraUtils and NZSL packages
* Reorder includes
* Tests: Remove glslang and spirv-tools deps
* Tests: Remove glslang init
* Remove NazaraUtils tests and fix Vector4Test
* Fix Linux compilation
* Update msys2-build.yml
* Fix assimp package
* Update xmake.lua
* Update xmake.lua
* Fix shader compilation on MinGW
* Final fixes
* The final fix 2: the fix strikes back!
* Disable cache on CI
* The return of the fix™️
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@@ -4,8 +4,8 @@
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#include <Nazara/VulkanRenderer/Wrapper/QueueHandle.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <Nazara/Core/StackArray.hpp>
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#include <Nazara/VulkanRenderer/Utils.hpp>
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#include <Nazara/Utils/StackArray.hpp>
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#include <Nazara/VulkanRenderer/Debug.hpp>
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namespace Nz
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