Split engine to packages NazaraUtils and NZSL (#375)
* Move code to NazaraUtils and NZSL packages
* Reorder includes
* Tests: Remove glslang and spirv-tools deps
* Tests: Remove glslang init
* Remove NazaraUtils tests and fix Vector4Test
* Fix Linux compilation
* Update msys2-build.yml
* Fix assimp package
* Update xmake.lua
* Update xmake.lua
* Fix shader compilation on MinGW
* Final fixes
* The final fix 2: the fix strikes back!
* Disable cache on CI
* The return of the fix™️
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@@ -1,6 +1,6 @@
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#include <ShaderNode/DataModels/VecFloatMul.hpp>
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#include <Nazara/Shader/ShaderBuilder.hpp>
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#include <Nazara/Shader/Ast/Nodes.hpp>
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#include <NZSL/ShaderBuilder.hpp>
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#include <NZSL/Ast/Nodes.hpp>
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VecFloatMul::VecFloatMul(ShaderGraph& graph) :
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ShaderNode(graph)
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@@ -8,12 +8,12 @@ ShaderNode(graph)
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UpdateOutput();
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}
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Nz::ShaderAst::NodePtr VecFloatMul::BuildNode(Nz::ShaderAst::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
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nzsl::Ast::NodePtr VecFloatMul::BuildNode(nzsl::Ast::ExpressionPtr* expressions, std::size_t count, std::size_t outputIndex) const
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{
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assert(count == 2);
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assert(outputIndex == 0);
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return Nz::ShaderBuilder::Binary(Nz::ShaderAst::BinaryType::Multiply, std::move(expressions[0]), std::move(expressions[1]));
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return nzsl::ShaderBuilder::Binary(nzsl::Ast::BinaryType::Multiply, std::move(expressions[0]), std::move(expressions[1]));
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}
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QString VecFloatMul::caption() const
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@@ -142,7 +142,7 @@ void VecFloatMul::UpdateOutput()
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{
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m_output = std::make_shared<VecData>(4);
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m_output->preview = PreviewValues(1, 1);
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m_output->preview.Fill(Nz::Vector4f::Zero());
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m_output->preview.Fill(nzsl::Vector4f(0.f, 0.f, 0.f, 0.f));
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return;
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}
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@@ -164,9 +164,9 @@ void VecFloatMul::UpdateOutput()
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m_output->preview = PreviewValues(maxWidth, maxHeight);
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const Nz::Vector4f* left = leftResized.GetData();
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const Nz::Vector4f* right = rightPreview.GetData();
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Nz::Vector4f* output = m_output->preview.GetData();
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const nzsl::Vector4f* left = leftResized.GetData();
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const nzsl::Vector4f* right = rightPreview.GetData();
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nzsl::Vector4f* output = m_output->preview.GetData();
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std::size_t pixelCount = maxWidth * maxHeight;
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for (std::size_t i = 0; i < pixelCount; ++i)
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