Split engine to packages NazaraUtils and NZSL (#375)

* Move code to NazaraUtils and NZSL packages

* Reorder includes

* Tests: Remove glslang and spirv-tools deps

* Tests: Remove glslang init

* Remove NazaraUtils tests and fix Vector4Test

* Fix Linux compilation

* Update msys2-build.yml

* Fix assimp package

* Update xmake.lua

* Update xmake.lua

* Fix shader compilation on MinGW

* Final fixes

* The final fix 2: the fix strikes back!

* Disable cache on CI

* The return of the fix™️
This commit is contained in:
Jérôme Leclercq
2022-05-25 19:36:10 +02:00
committed by GitHub
parent 3f8f1c4653
commit 03e2801dbe
483 changed files with 1139 additions and 59112 deletions

View File

@@ -9,31 +9,6 @@
std::filesystem::path GetResourceDir();
TEST_CASE("Apply", "[CORE][ALGORITHM]")
{
SECTION("Apply lambda to two vector2")
{
Nz::Vector2<int> vector = Nz::Vector2<int>::Unit();
auto lambda = [](const Nz::Vector2<int>& vec1, const Nz::Vector2<int>& vec2)
{
return vec1 + vec2;
};
Nz::Vector2<int> result = Nz::Apply(lambda, std::make_tuple(vector, vector));
REQUIRE(result == (Nz::Vector2<int>::Unit() * 2));
}
/*SECTION("Apply member function to vector2")
{
Nz::Vector2<int> vector = Nz::Vector2<int>::Unit();
int result = Nz::Apply(vector, (int(Nz::Vector2<int>::*)(const Nz::Vector2<int>&)) &Nz::Vector2<int>::Distance<int>, std::make_tuple(vector));
REQUIRE(result == 0);
}*/
}
TEST_CASE("ComputeHash", "[CORE][ALGORITHM]")
{
std::filesystem::path testFilePath = GetResourceDir() / "Logo.png";