Split engine to packages NazaraUtils and NZSL (#375)

* Move code to NazaraUtils and NZSL packages

* Reorder includes

* Tests: Remove glslang and spirv-tools deps

* Tests: Remove glslang init

* Remove NazaraUtils tests and fix Vector4Test

* Fix Linux compilation

* Update msys2-build.yml

* Fix assimp package

* Update xmake.lua

* Update xmake.lua

* Fix shader compilation on MinGW

* Final fixes

* The final fix 2: the fix strikes back!

* Disable cache on CI

* The return of the fix™️
This commit is contained in:
Jérôme Leclercq
2022-05-25 19:36:10 +02:00
committed by GitHub
parent 3f8f1c4653
commit 03e2801dbe
483 changed files with 1139 additions and 59112 deletions

View File

@@ -486,6 +486,8 @@ on_run(function ()
order = 1 -- top engine includes
elseif inclusions[i].path == "Nazara/" .. debugIncludeModule .. "/Debug.hpp" then
order = 6 -- debug include
elseif inclusions[i].path:match("^Nazara/Utils/") then
order = 2.1 -- NazaraUtils
elseif inclusions[i].path:match("^Nazara/") then
order = 2 -- engine includes
elseif IsSystemHeader(inclusions[i].path) then