Split engine to packages NazaraUtils and NZSL (#375)
* Move code to NazaraUtils and NZSL packages
* Reorder includes
* Tests: Remove glslang and spirv-tools deps
* Tests: Remove glslang init
* Remove NazaraUtils tests and fix Vector4Test
* Fix Linux compilation
* Update msys2-build.yml
* Fix assimp package
* Update xmake.lua
* Update xmake.lua
* Fix shader compilation on MinGW
* Final fixes
* The final fix 2: the fix strikes back!
* Disable cache on CI
* The return of the fix™️
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@@ -74,8 +74,6 @@ on_run(function ()
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paths["Core"].Excludes["ECS.hpp"] = true
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paths["OpenGLRenderer"].Excludes["Wrapper.hpp"] = true
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paths["Shader"].Excludes["ShaderLangErrorList.hpp"] = true
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paths["Shader"].Excludes["ShaderLangTokenList.hpp"] = true
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paths["VulkanRenderer"].Excludes["Wrapper.hpp"] = true
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-- OpenGL renderer wrapper
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