Make signals arguments clearer
Former-commit-id: c329f1fc5b8d8ffcf8e38ec4e4804454b31f685f
This commit is contained in:
@@ -101,10 +101,10 @@ class NAZARA_RENDERER_API NzShader : public NzRefCounted, NzNonCopyable
|
||||
static bool IsStageSupported(nzShaderStage stage);
|
||||
template<typename... Args> static NzShaderRef New(Args&&... args);
|
||||
|
||||
// Signals
|
||||
NazaraSignal(OnShaderDestroy, const NzShader*); //< Args: me
|
||||
NazaraSignal(OnShaderRelease, const NzShader*); //< Args: me
|
||||
NazaraSignal(OnShaderUniformInvalidated, const NzShader*); //< Args: me
|
||||
// Signals:
|
||||
NazaraSignal(OnShaderDestroy, const NzShader* /*shader*/);
|
||||
NazaraSignal(OnShaderRelease, const NzShader* /*shader*/);
|
||||
NazaraSignal(OnShaderUniformInvalidated, const NzShader* /*shader*/);
|
||||
|
||||
private:
|
||||
bool PostLinkage();
|
||||
|
||||
Reference in New Issue
Block a user