Shader: Add proper support for alias
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@@ -178,6 +178,7 @@ namespace Nz
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TypePtr BuildPointerType(const ShaderAst::PrimitiveType& type, SpirvStorageClass storageClass) const;
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TypePtr BuildPointerType(const ShaderAst::ExpressionType& type, SpirvStorageClass storageClass) const;
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TypePtr BuildPointerType(const TypePtr& type, SpirvStorageClass storageClass) const;
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TypePtr BuildType(const ShaderAst::AliasType& type) const;
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TypePtr BuildType(const ShaderAst::ArrayType& type) const;
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TypePtr BuildType(const ShaderAst::ExpressionType& type) const;
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TypePtr BuildType(const ShaderAst::IdentifierType& type) const;
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