Added Meshes and Animations (And many more)
Added NzTexture::IsMipmappingSupported Color::(FromTo)HSV now takes hue and saturation in degrees Fixed Context::EnsureContext Fixed COW thread-safety (String, Image, Matrix4) Fixed Quatenion<T>::operator*(const Vector3<T>&) Fixed ResourceLoader Fixed String::Resize with a size of 0 Fixed Texture mipmapping crash Fixed per-class thread-safety IndexBuffer and VertexBuffer are now resources It is now possible to use more than 8 texcoords per shader Moved all enumerations into separate files (Core/Enums.hpp, Utility/Enums.hpp, ..) Removed NzContextParameters::defaultWindow VertexDeclaration has been rewritten (New interface/COW)
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@@ -8,10 +8,14 @@
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#define NAZARA_BYTEARRAY_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Core/Conig.hpp>
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#include <Nazara/Core/Hashable.hpp>
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#define NAZARA_CLASS_BYTEARRAY
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#if NAZARA_THREADSAFETY_BYTEARRAY
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#include <Nazara/Core/ThreadSafety.hpp>
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#else
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#include <Nazara/Core/ThreadSafetyOff.hpp>
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#endif
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class NzAbstractHash;
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class NzHashDigest;
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@@ -122,6 +126,4 @@ namespace std
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NAZARA_API void swap(NzByteArray& lhs, NzByteArray& rhs);
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}
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#undef NAZARA_CLASS_BYTEARRAY
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#endif // NAZARA_BYTEARRAY_HPP
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