Added Meshes and Animations (And many more)
Added NzTexture::IsMipmappingSupported Color::(FromTo)HSV now takes hue and saturation in degrees Fixed Context::EnsureContext Fixed COW thread-safety (String, Image, Matrix4) Fixed Quatenion<T>::operator*(const Vector3<T>&) Fixed ResourceLoader Fixed String::Resize with a size of 0 Fixed Texture mipmapping crash Fixed per-class thread-safety IndexBuffer and VertexBuffer are now resources It is now possible to use more than 8 texcoords per shader Moved all enumerations into separate files (Core/Enums.hpp, Utility/Enums.hpp, ..) Removed NzContextParameters::defaultWindow VertexDeclaration has been rewritten (New interface/COW)
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@@ -8,6 +8,7 @@
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#define NAZARA_ENDIANNESS_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Core/Enums.hpp>
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#if !defined(NAZARA_BIG_ENDIAN) && !defined(NAZARA_LITTLE_ENDIAN)
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// Détection automatique selon les macros du compilateur
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@@ -23,13 +24,6 @@
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#error You cannot define both NAZARA_BIG_ENDIAN and NAZARA_LITTLE_ENDIAN
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#endif
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enum nzEndianness
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{
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nzEndianness_BigEndian,
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nzEndianness_LittleEndian,
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nzEndianness_Unknown
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};
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inline void NzByteSwap(void* buffer, unsigned int size);
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inline nzEndianness NzGetPlatformEndianness();
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