Added Meshes and Animations (And many more)
Added NzTexture::IsMipmappingSupported Color::(FromTo)HSV now takes hue and saturation in degrees Fixed Context::EnsureContext Fixed COW thread-safety (String, Image, Matrix4) Fixed Quatenion<T>::operator*(const Vector3<T>&) Fixed ResourceLoader Fixed String::Resize with a size of 0 Fixed Texture mipmapping crash Fixed per-class thread-safety IndexBuffer and VertexBuffer are now resources It is now possible to use more than 8 texcoords per shader Moved all enumerations into separate files (Core/Enums.hpp, Utility/Enums.hpp, ..) Removed NzContextParameters::defaultWindow VertexDeclaration has been rewritten (New interface/COW)
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@@ -13,8 +13,11 @@
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#include <string>
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#include <vector>
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#define NAZARA_CLASS_STRING
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#if NAZARA_THREADSAFETY_STRING
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#include <Nazara/Core/ThreadSafety.hpp>
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#else
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#include <Nazara/Core/ThreadSafetyOff.hpp>
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#endif
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class NzAbstractHash;
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class NzHashDigest;
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@@ -154,7 +157,7 @@ class NAZARA_API NzString : public NzHashable
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NzString Trimmed(nzUInt32 flags = None) const;
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NzString Trimmed(char character, nzUInt32 flags = None) const;
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// Méthodes compatibles STD
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// Méthodes STD
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char* begin();
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const char* begin() const;
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char* end();
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@@ -170,7 +173,7 @@ class NAZARA_API NzString : public NzHashable
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typedef char* iterator;
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//typedef char* reverse_iterator;
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typedef char value_type;
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// Méthodes compatibles STD
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// Méthodes STD
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operator std::string() const;
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@@ -318,6 +321,4 @@ namespace std
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NAZARA_API void swap(NzString& lhs, NzString& rhs);
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}
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#undef NAZARA_CLASS_STRING
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#endif // NAZARA_STRING_HPP
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