Added Meshes and Animations (And many more)
Added NzTexture::IsMipmappingSupported Color::(FromTo)HSV now takes hue and saturation in degrees Fixed Context::EnsureContext Fixed COW thread-safety (String, Image, Matrix4) Fixed Quatenion<T>::operator*(const Vector3<T>&) Fixed ResourceLoader Fixed String::Resize with a size of 0 Fixed Texture mipmapping crash Fixed per-class thread-safety IndexBuffer and VertexBuffer are now resources It is now possible to use more than 8 texcoords per shader Moved all enumerations into separate files (Core/Enums.hpp, Utility/Enums.hpp, ..) Removed NzContextParameters::defaultWindow VertexDeclaration has been rewritten (New interface/COW)
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@@ -12,8 +12,11 @@
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#include <string>
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#include <vector>
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#define NAZARA_CLASS_STRINGSTREAM
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#if NAZARA_THREADSAFETY_STRINGSTREAM
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#include <Nazara/Core/ThreadSafety.hpp>
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#else
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#include <Nazara/Core/ThreadSafetyOff.hpp>
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#endif
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class NAZARA_API NzStringStream
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{
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@@ -51,6 +54,4 @@ class NAZARA_API NzStringStream
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unsigned int m_bufferSize;
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};
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#undef NAZARA_CLASS_STRINGSTREAM
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#endif // NAZARA_STRINGSTREAM_HPP
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