Added Meshes and Animations (And many more)
Added NzTexture::IsMipmappingSupported Color::(FromTo)HSV now takes hue and saturation in degrees Fixed Context::EnsureContext Fixed COW thread-safety (String, Image, Matrix4) Fixed Quatenion<T>::operator*(const Vector3<T>&) Fixed ResourceLoader Fixed String::Resize with a size of 0 Fixed Texture mipmapping crash Fixed per-class thread-safety IndexBuffer and VertexBuffer are now resources It is now possible to use more than 8 texcoords per shader Moved all enumerations into separate files (Core/Enums.hpp, Utility/Enums.hpp, ..) Removed NzContextParameters::defaultWindow VertexDeclaration has been rewritten (New interface/COW)
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@@ -4,7 +4,8 @@
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// Pas de header guard
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#include <Nazara/Core/Config.hpp>
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#include <Nazara/Core/LockGuard.hpp>
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#include <Nazara/Core/Mutex.hpp>
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// Ces macros peuvent changer pour n'importe quel fichier qui l'utilise dans une même unité de compilation
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#undef NazaraLock
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@@ -14,30 +15,9 @@
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#undef NazaraMutexUnlock
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#undef NazaraNamedLock
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#if NAZARA_CORE_THREADSAFE && (\
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(NAZARA_THREADSAFETY_BYTEARRAY && defined(NAZARA_CLASS_BYTEARRAY)) || \
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(NAZARA_THREADSAFETY_CLOCK && defined(NAZARA_CLASS_CLOCK)) || \
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(NAZARA_THREADSAFETY_DIRECTORY && defined(NAZARA_CLASS_DIRECTORY)) || \
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(NAZARA_THREADSAFETY_DYNLIB && defined(NAZARA_CLASS_DYNLIB)) || \
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(NAZARA_THREADSAFETY_FILE && defined(NAZARA_CLASS_FILE)) || \
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(NAZARA_THREADSAFETY_LOG && defined(NAZARA_CLASS_LOG)) || \
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(NAZARA_THREADSAFETY_STRING && defined(NAZARA_CLASS_STRING)) || \
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(NAZARA_THREADSAFETY_STRINGSTREAM && defined(NAZARA_CLASS_STRINGSTREAM)))
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#include <Nazara/Core/LockGuard.hpp>
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#include <Nazara/Core/Mutex.hpp>
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#define NazaraLock(mutex) NzLockGuard lock_mutex(mutex);
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#define NazaraMutex(name) NzMutex name;
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#define NazaraMutexAttrib(name, attribute) attribute NzMutex name;
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#define NazaraMutexLock(mutex) mutex.Lock();
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#define NazaraMutexUnlock(mutex) mutex.Unlock();
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#define NazaraNamedLock(mutex, name) NzLock lock_##name(mutex);
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#else
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#define NazaraLock(mutex)
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#define NazaraMutex(name)
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#define NazaraMutexAttrib(name, attribute)
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#define NazaraMutexLock(mutex)
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#define NazaraMutexUnlock(mutex)
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#define NazaraNamedLock(mutex, name)
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#endif
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#define NazaraLock(mutex) NzLockGuard lock_mutex(mutex);
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#define NazaraMutex(name) NzMutex name;
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#define NazaraMutexAttrib(name, attribute) attribute NzMutex name;
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#define NazaraMutexLock(mutex) mutex.Lock();
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#define NazaraMutexUnlock(mutex) mutex.Unlock();
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#define NazaraNamedLock(mutex, name) NzLockGuard lock_##name(mutex);
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