Added Meshes and Animations (And many more)
Added NzTexture::IsMipmappingSupported Color::(FromTo)HSV now takes hue and saturation in degrees Fixed Context::EnsureContext Fixed COW thread-safety (String, Image, Matrix4) Fixed Quatenion<T>::operator*(const Vector3<T>&) Fixed ResourceLoader Fixed String::Resize with a size of 0 Fixed Texture mipmapping crash Fixed per-class thread-safety IndexBuffer and VertexBuffer are now resources It is now possible to use more than 8 texcoords per shader Moved all enumerations into separate files (Core/Enums.hpp, Utility/Enums.hpp, ..) Removed NzContextParameters::defaultWindow VertexDeclaration has been rewritten (New interface/COW)
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@@ -23,7 +23,7 @@ struct NAZARA_API NzContextParameters
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minorVersion(defaultMinorVersion),
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stencilBits(parameters.stencilBits),
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shareContext(defaultShareContext),
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window(defaultWindow),
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window(0),
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compatibilityProfile(defaultCompatibilityProfile),
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debugMode(defaultDebugMode),
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doubleBuffered(defaultDoubleBuffered),
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@@ -47,7 +47,6 @@ struct NAZARA_API NzContextParameters
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static nzUInt8 defaultMajorVersion;
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static nzUInt8 defaultMinorVersion;
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static const NzContext* defaultShareContext;
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static NzWindowHandle defaultWindow;
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static bool defaultCompatibilityProfile;
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static bool defaultDebugMode;
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static bool defaultDoubleBuffered;
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