Added Meshes and Animations (And many more)

Added NzTexture::IsMipmappingSupported
Color::(FromTo)HSV now takes hue and saturation in degrees
Fixed Context::EnsureContext
Fixed COW thread-safety (String, Image, Matrix4)
Fixed Quatenion<T>::operator*(const Vector3<T>&)
Fixed ResourceLoader
Fixed String::Resize with a size of 0
Fixed Texture mipmapping crash
Fixed per-class thread-safety
IndexBuffer and VertexBuffer are now resources
It is now possible to use more than 8 texcoords per shader
Moved all enumerations into separate files (Core/Enums.hpp,
Utility/Enums.hpp, ..)
Removed NzContextParameters::defaultWindow
VertexDeclaration has been rewritten (New interface/COW)
This commit is contained in:
Lynix
2012-07-13 15:22:14 +02:00
parent 5f95f0b677
commit 06eda4eba9
75 changed files with 3385 additions and 861 deletions

View File

@@ -23,7 +23,7 @@ struct NAZARA_API NzContextParameters
minorVersion(defaultMinorVersion),
stencilBits(parameters.stencilBits),
shareContext(defaultShareContext),
window(defaultWindow),
window(0),
compatibilityProfile(defaultCompatibilityProfile),
debugMode(defaultDebugMode),
doubleBuffered(defaultDoubleBuffered),
@@ -47,7 +47,6 @@ struct NAZARA_API NzContextParameters
static nzUInt8 defaultMajorVersion;
static nzUInt8 defaultMinorVersion;
static const NzContext* defaultShareContext;
static NzWindowHandle defaultWindow;
static bool defaultCompatibilityProfile;
static bool defaultDebugMode;
static bool defaultDoubleBuffered;