Added Meshes and Animations (And many more)

Added NzTexture::IsMipmappingSupported
Color::(FromTo)HSV now takes hue and saturation in degrees
Fixed Context::EnsureContext
Fixed COW thread-safety (String, Image, Matrix4)
Fixed Quatenion<T>::operator*(const Vector3<T>&)
Fixed ResourceLoader
Fixed String::Resize with a size of 0
Fixed Texture mipmapping crash
Fixed per-class thread-safety
IndexBuffer and VertexBuffer are now resources
It is now possible to use more than 8 texcoords per shader
Moved all enumerations into separate files (Core/Enums.hpp,
Utility/Enums.hpp, ..)
Removed NzContextParameters::defaultWindow
VertexDeclaration has been rewritten (New interface/COW)
This commit is contained in:
Lynix
2012-07-13 15:22:14 +02:00
parent 5f95f0b677
commit 06eda4eba9
75 changed files with 3385 additions and 861 deletions

View File

@@ -9,24 +9,10 @@
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/NonCopyable.hpp>
#include <Nazara/Renderer/Enums.hpp>
#include <Nazara/Utility/Image.hpp>
#include <Nazara/Utility/PixelFormat.hpp>
enum nzTextureFilter
{
nzTextureFilter_Bilinear,
nzTextureFilter_Nearest,
nzTextureFilter_Trilinear,
nzTextureFilter_Unknown
};
enum nzTextureWrap
{
nzTextureWrap_Clamp,
nzTextureWrap_Repeat,
nzTextureWrap_Unknown
};
class NzShader;
struct NzTextureImpl;
@@ -92,6 +78,7 @@ class NAZARA_API NzTexture : public NzResource, NzNonCopyable
static unsigned int GetValidSize(unsigned int size);
static bool IsFormatSupported(nzPixelFormat format);
static bool IsMipmappingSupported();
static bool IsTypeSupported(nzImageType type);
private: