Added Meshes and Animations (And many more)
Added NzTexture::IsMipmappingSupported Color::(FromTo)HSV now takes hue and saturation in degrees Fixed Context::EnsureContext Fixed COW thread-safety (String, Image, Matrix4) Fixed Quatenion<T>::operator*(const Vector3<T>&) Fixed ResourceLoader Fixed String::Resize with a size of 0 Fixed Texture mipmapping crash Fixed per-class thread-safety IndexBuffer and VertexBuffer are now resources It is now possible to use more than 8 texcoords per shader Moved all enumerations into separate files (Core/Enums.hpp, Utility/Enums.hpp, ..) Removed NzContextParameters::defaultWindow VertexDeclaration has been rewritten (New interface/COW)
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@@ -38,4 +38,12 @@
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// Fait tourner chaque fenêtre dans un thread séparé si le système le supporte
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#define NAZARA_UTILITY_THREADED_WINDOW 0 ///FIXME: Buggé depuis GCC 4.7
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// Protège le module des accès concurrentiels
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#define NAZARA_UTILITY_THREADSAFE 1
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#if NAZARA_UTILITY_THREADSAFE
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#define NAZARA_THREADSAFETY_IMAGE 1 // NzImage (COW)
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#define NAZARA_THREADSAFETY_VERTEXDECLARATION 1 // NzVertexDeclaration (COW)
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#endif
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#endif // NAZARA_CONFIG_UTILITY_HPP
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