Added Meshes and Animations (And many more)
Added NzTexture::IsMipmappingSupported Color::(FromTo)HSV now takes hue and saturation in degrees Fixed Context::EnsureContext Fixed COW thread-safety (String, Image, Matrix4) Fixed Quatenion<T>::operator*(const Vector3<T>&) Fixed ResourceLoader Fixed String::Resize with a size of 0 Fixed Texture mipmapping crash Fixed per-class thread-safety IndexBuffer and VertexBuffer are now resources It is now possible to use more than 8 texcoords per shader Moved all enumerations into separate files (Core/Enums.hpp, Utility/Enums.hpp, ..) Removed NzContextParameters::defaultWindow VertexDeclaration has been rewritten (New interface/COW)
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include/Nazara/Utility/KeyframeMesh.hpp
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include/Nazara/Utility/KeyframeMesh.hpp
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// Copyright (C) 2012 Jérôme Leclercq
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// This file is part of the "Nazara Engine".
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_KEYFRAMEMESH_HPP
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#define NAZARA_KEYFRAMEMESH_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Utility/SubMesh.hpp>
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class NzMesh;
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struct NzAnimation;
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class NAZARA_API NzKeyframeMesh : public NzSubMesh
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{
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public:
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NzKeyframeMesh(const NzMesh* parent);
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virtual ~NzKeyframeMesh();
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};
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#endif // NAZARA_KEYFRAMEMESH_HPP
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