Added Meshes and Animations (And many more)

Added NzTexture::IsMipmappingSupported
Color::(FromTo)HSV now takes hue and saturation in degrees
Fixed Context::EnsureContext
Fixed COW thread-safety (String, Image, Matrix4)
Fixed Quatenion<T>::operator*(const Vector3<T>&)
Fixed ResourceLoader
Fixed String::Resize with a size of 0
Fixed Texture mipmapping crash
Fixed per-class thread-safety
IndexBuffer and VertexBuffer are now resources
It is now possible to use more than 8 texcoords per shader
Moved all enumerations into separate files (Core/Enums.hpp,
Utility/Enums.hpp, ..)
Removed NzContextParameters::defaultWindow
VertexDeclaration has been rewritten (New interface/COW)
This commit is contained in:
Lynix
2012-07-13 15:22:14 +02:00
parent 5f95f0b677
commit 06eda4eba9
75 changed files with 3385 additions and 861 deletions

View File

@@ -19,8 +19,6 @@
#error OS not handled
#endif
#define NAZARA_CLASS_FILE
#include <Nazara/Core/ThreadSafety.hpp>
#include <Nazara/Core/Debug.hpp>
NzFile::NzFile() :
@@ -295,6 +293,7 @@ std::size_t NzFile::Read(void* buffer, std::size_t size)
return m_impl->Read(buffer, size);
else
{
// Si nous ne devons rien lire, nous avançons simplement
nzUInt64 currentPos = m_impl->GetCursorPos();
m_impl->SetCursorPos(NzFile::AtCurrent, size);