Added Meshes and Animations (And many more)
Added NzTexture::IsMipmappingSupported Color::(FromTo)HSV now takes hue and saturation in degrees Fixed Context::EnsureContext Fixed COW thread-safety (String, Image, Matrix4) Fixed Quatenion<T>::operator*(const Vector3<T>&) Fixed ResourceLoader Fixed String::Resize with a size of 0 Fixed Texture mipmapping crash Fixed per-class thread-safety IndexBuffer and VertexBuffer are now resources It is now possible to use more than 8 texcoords per shader Moved all enumerations into separate files (Core/Enums.hpp, Utility/Enums.hpp, ..) Removed NzContextParameters::defaultWindow VertexDeclaration has been rewritten (New interface/COW)
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@@ -2,13 +2,13 @@
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// This file is part of the "Nazara Engine".
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// For conditions of distribution and use, see copyright notice in Config.hpp
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// http://www.cs.wustl.edu/~schmidt/win32-cv-1.html
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#pragma once
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#ifndef NAZARA_THREADCONDITIONIMPL_HPP
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#define NAZARA_THREADCONDITIONIMPL_HPP
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// http://www.cs.wustl.edu/~schmidt/win32-cv-1.html
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#include <Nazara/Prerequesites.hpp>
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#include <windows.h>
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