Added Meshes and Animations (And many more)
Added NzTexture::IsMipmappingSupported Color::(FromTo)HSV now takes hue and saturation in degrees Fixed Context::EnsureContext Fixed COW thread-safety (String, Image, Matrix4) Fixed Quatenion<T>::operator*(const Vector3<T>&) Fixed ResourceLoader Fixed String::Resize with a size of 0 Fixed Texture mipmapping crash Fixed per-class thread-safety IndexBuffer and VertexBuffer are now resources It is now possible to use more than 8 texcoords per shader Moved all enumerations into separate files (Core/Enums.hpp, Utility/Enums.hpp, ..) Removed NzContextParameters::defaultWindow VertexDeclaration has been rewritten (New interface/COW)
This commit is contained in:
575
src/Nazara/Utility/Mesh.cpp
Normal file
575
src/Nazara/Utility/Mesh.cpp
Normal file
@@ -0,0 +1,575 @@
|
||||
// Copyright (C) 2012 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine".
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Utility/Mesh.hpp>
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Utility/Config.hpp>
|
||||
#include <Nazara/Utility/SubMesh.hpp>
|
||||
#include <cstring>
|
||||
#include <deque>
|
||||
#include <Nazara/Utility/Debug.hpp>
|
||||
|
||||
bool NzMeshParams::IsValid() const
|
||||
{
|
||||
if (!animation.IsValid())
|
||||
{
|
||||
NazaraError("Invalid animation parameters");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
struct NzMeshImpl
|
||||
{
|
||||
std::map<NzString, nzUInt8> subMeshMap;
|
||||
std::deque<NzString> skins;
|
||||
std::vector<NzSubMesh*> subMeshes;
|
||||
nzAnimationType animationType;
|
||||
const NzAnimation* animation = nullptr;
|
||||
};
|
||||
|
||||
NzMesh::~NzMesh()
|
||||
{
|
||||
Destroy();
|
||||
}
|
||||
|
||||
unsigned int NzMesh::AddSkin(const NzString& skin, bool setDefault)
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Mesh not created");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (skin.IsEmpty())
|
||||
{
|
||||
NazaraError("Skin is empty");
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (setDefault)
|
||||
m_impl->skins.push_front(skin);
|
||||
else
|
||||
m_impl->skins.push_back(skin);
|
||||
|
||||
return m_impl->skins.size()-1;
|
||||
}
|
||||
|
||||
nzUInt8 NzMesh::AddSubMesh(NzSubMesh* subMesh)
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Mesh not created");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!subMesh)
|
||||
{
|
||||
NazaraError("Invalid submesh");
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
subMesh->AddResourceReference();
|
||||
m_impl->subMeshes.push_back(subMesh);
|
||||
|
||||
return m_impl->subMeshes.size()-1;
|
||||
}
|
||||
|
||||
nzUInt8 NzMesh::AddSubMesh(const NzString& identifier, NzSubMesh* subMesh)
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Mesh not created");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (identifier.IsEmpty())
|
||||
{
|
||||
NazaraError("Identifier is empty");
|
||||
return 0;
|
||||
}
|
||||
|
||||
auto it = m_impl->subMeshMap.find(identifier);
|
||||
if (it != m_impl->subMeshMap.end())
|
||||
{
|
||||
NazaraError("SubMesh identifier \"" + identifier + "\" is already used");
|
||||
return it->second;
|
||||
}
|
||||
|
||||
if (!subMesh)
|
||||
{
|
||||
NazaraError("Invalid submesh");
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
nzUInt8 index = m_impl->subMeshes.size();
|
||||
|
||||
subMesh->AddResourceReference();
|
||||
|
||||
m_impl->subMeshes.push_back(subMesh);
|
||||
m_impl->subMeshMap[identifier] = index;
|
||||
|
||||
return index;
|
||||
}
|
||||
|
||||
void NzMesh::Animate(unsigned int frameA, unsigned int frameB, float interpolation)
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Mesh not created");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!m_impl->animation)
|
||||
{
|
||||
NazaraError("Mesh has no animation");
|
||||
return;
|
||||
}
|
||||
|
||||
unsigned int frameCount = m_impl->animation->GetFrameCount();
|
||||
if (frameA >= frameCount)
|
||||
{
|
||||
NazaraError("Frame A is out of range (" + NzString::Number(frameA) + " >= " + NzString::Number(frameCount) + ')');
|
||||
return;
|
||||
}
|
||||
|
||||
if (frameB >= frameCount)
|
||||
{
|
||||
NazaraError("Frame B is out of range (" + NzString::Number(frameB) + " >= " + NzString::Number(frameCount) + ')');
|
||||
return;
|
||||
}
|
||||
|
||||
if (interpolation < 0.f || interpolation > 1.f)
|
||||
{
|
||||
NazaraError("Interpolation must be in range [0..1] (Got " + NzString::Number(interpolation) + ')');
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
for (NzSubMesh* subMesh : m_impl->subMeshes)
|
||||
subMesh->AnimateImpl(frameA, frameB, interpolation);
|
||||
}
|
||||
|
||||
bool NzMesh::Create(nzAnimationType type)
|
||||
{
|
||||
Destroy();
|
||||
|
||||
m_impl = new NzMeshImpl;
|
||||
m_impl->animationType = type;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void NzMesh::Destroy()
|
||||
{
|
||||
if (m_impl)
|
||||
{
|
||||
if (m_impl->animation)
|
||||
m_impl->animation->RemoveResourceReference();
|
||||
|
||||
for (NzSubMesh* subMesh : m_impl->subMeshes)
|
||||
subMesh->RemoveResourceReference();
|
||||
|
||||
delete m_impl;
|
||||
m_impl = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
const NzAnimation* NzMesh::GetAnimation() const
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Mesh not created");
|
||||
return nullptr;
|
||||
}
|
||||
#endif
|
||||
|
||||
return m_impl->animation;
|
||||
}
|
||||
|
||||
nzAnimationType NzMesh::GetAnimationType() const
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Mesh not created");
|
||||
return nzAnimationType_Static;
|
||||
}
|
||||
#endif
|
||||
|
||||
return m_impl->animationType;
|
||||
}
|
||||
|
||||
unsigned int NzMesh::GetFrameCount() const
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Mesh not created");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!m_impl->animation)
|
||||
{
|
||||
NazaraError("Mesh has no animation");
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
return m_impl->animation->GetFrameCount();
|
||||
}
|
||||
|
||||
NzString NzMesh::GetSkin(unsigned int index) const
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Mesh not created");
|
||||
return NzString();
|
||||
}
|
||||
|
||||
if (index >= m_impl->skins.size())
|
||||
{
|
||||
NazaraError("Skin index out of range (" + NzString::Number(index) + " >= " + NzString::Number(m_impl->skins.size()) + ')');
|
||||
return NzString();
|
||||
}
|
||||
#endif
|
||||
|
||||
return m_impl->skins[index];
|
||||
}
|
||||
|
||||
unsigned int NzMesh::GetSkinCount() const
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Mesh not created");
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
return m_impl->skins.size();
|
||||
}
|
||||
|
||||
NzSubMesh* NzMesh::GetSubMesh(const NzString& identifier)
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Mesh not created");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
auto it = m_impl->subMeshMap.find(identifier);
|
||||
if (it == m_impl->subMeshMap.end())
|
||||
{
|
||||
NazaraError("SubMesh not found");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return m_impl->subMeshes[it->second];
|
||||
#else
|
||||
return m_impl->subMeshes[m_impl->subMeshMap[identifier]];
|
||||
#endif
|
||||
}
|
||||
|
||||
NzSubMesh* NzMesh::GetSubMesh(nzUInt8 index)
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Mesh not created");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (index >= m_impl->subMeshes.size())
|
||||
{
|
||||
NazaraError("SubMesh index out of range (" + NzString::Number(index) + " >= " + NzString::Number(m_impl->subMeshes.size()) + ')');
|
||||
return nullptr;
|
||||
}
|
||||
#endif
|
||||
|
||||
return m_impl->subMeshes[index];
|
||||
}
|
||||
|
||||
const NzSubMesh* NzMesh::GetSubMesh(const NzString& identifier) const
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Mesh not created");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
auto it = m_impl->subMeshMap.find(identifier);
|
||||
if (it == m_impl->subMeshMap.end())
|
||||
{
|
||||
NazaraError("SubMesh not found");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return m_impl->subMeshes[it->second];
|
||||
#else
|
||||
return m_impl->subMeshes[m_impl->subMeshMap[identifier]];
|
||||
#endif
|
||||
}
|
||||
|
||||
const NzSubMesh* NzMesh::GetSubMesh(nzUInt8 index) const
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Mesh not created");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (index >= m_impl->subMeshes.size())
|
||||
{
|
||||
NazaraError("SubMesh index out of range (" + NzString::Number(index) + " >= " + NzString::Number(m_impl->subMeshes.size()) + ')');
|
||||
return nullptr;
|
||||
}
|
||||
#endif
|
||||
|
||||
return m_impl->subMeshes[index];
|
||||
}
|
||||
|
||||
nzUInt8 NzMesh::GetSubMeshCount() const
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Mesh not created");
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
return m_impl->subMeshes.size();
|
||||
}
|
||||
|
||||
unsigned int NzMesh::GetVertexCount() const
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Mesh not created");
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
unsigned int vertexCount = 0;
|
||||
for (NzSubMesh* subMesh : m_impl->subMeshes)
|
||||
vertexCount += subMesh->GetVertexCount();
|
||||
|
||||
return vertexCount;
|
||||
}
|
||||
|
||||
bool NzMesh::HasAnimation() const
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Mesh not created");
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
return m_impl->animation != nullptr;
|
||||
}
|
||||
|
||||
bool NzMesh::HasSkin(unsigned int index) const
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Mesh not created");
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
return m_impl->skins.size() > index;
|
||||
}
|
||||
|
||||
bool NzMesh::HasSubMesh(const NzString& identifier) const
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Mesh not created");
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
return m_impl->subMeshMap.find(identifier) != m_impl->subMeshMap.end();
|
||||
}
|
||||
|
||||
bool NzMesh::HasSubMesh(nzUInt8 index) const
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Mesh not created");
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
return index < m_impl->subMeshes.size();
|
||||
}
|
||||
|
||||
bool NzMesh::IsAnimable() const
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Mesh not created");
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
return m_impl->animationType != nzAnimationType_Static;
|
||||
}
|
||||
|
||||
bool NzMesh::IsValid() const
|
||||
{
|
||||
return m_impl != nullptr;
|
||||
}
|
||||
|
||||
bool NzMesh::LoadFromFile(const NzString& filePath, const NzMeshParams& params)
|
||||
{
|
||||
return NzMeshLoader::LoadFromFile(this, filePath, params);
|
||||
}
|
||||
|
||||
bool NzMesh::LoadFromMemory(const void* data, std::size_t size, const NzMeshParams& params)
|
||||
{
|
||||
return NzMeshLoader::LoadFromMemory(this, data, size, params);
|
||||
}
|
||||
|
||||
bool NzMesh::LoadFromStream(NzInputStream& stream, const NzMeshParams& params)
|
||||
{
|
||||
return NzMeshLoader::LoadFromStream(this, stream, params);
|
||||
}
|
||||
|
||||
void NzMesh::RemoveSkin(unsigned int index)
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Mesh not created");
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_impl->skins.size() <= index)
|
||||
{
|
||||
NazaraError("Skin index out of range (" + NzString::Number(index) + " >= " + NzString::Number(m_impl->skins.size()) + ')');
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
auto it = m_impl->skins.begin();
|
||||
std::advance(it, index);
|
||||
|
||||
m_impl->skins.erase(it);
|
||||
}
|
||||
|
||||
void NzMesh::RemoveSubMesh(const NzString& identifier)
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Mesh not created");
|
||||
return;
|
||||
}
|
||||
|
||||
auto it = m_impl->subMeshMap.find(identifier);
|
||||
if (it == m_impl->subMeshMap.end())
|
||||
{
|
||||
NazaraError("SubMesh not found");
|
||||
return;
|
||||
}
|
||||
|
||||
unsigned int index = it->second;
|
||||
#else
|
||||
unsigned int index = m_impl->subMeshMap[identifier];
|
||||
#endif
|
||||
|
||||
auto it2 = m_impl->subMeshes.begin();
|
||||
std::advance(it2, index);
|
||||
|
||||
m_impl->subMeshes.erase(it2);
|
||||
}
|
||||
|
||||
void NzMesh::RemoveSubMesh(nzUInt8 index)
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Mesh not created");
|
||||
return;
|
||||
}
|
||||
|
||||
if (index >= m_impl->subMeshes.size())
|
||||
{
|
||||
NazaraError("SubMesh index out of range (" + NzString::Number(index) + " >= " + NzString::Number(m_impl->subMeshes.size()) + ')');
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
auto it = m_impl->subMeshes.begin();
|
||||
std::advance(it, index);
|
||||
|
||||
m_impl->subMeshes.erase(it);
|
||||
}
|
||||
|
||||
bool NzMesh::SetAnimation(const NzAnimation* animation)
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (!m_impl)
|
||||
{
|
||||
NazaraError("Mesh not created");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (m_impl->animationType == nzAnimationType_Static)
|
||||
{
|
||||
NazaraError("Static meshes cannot have animation");
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (animation == m_impl->animation)
|
||||
return true;
|
||||
|
||||
if (m_impl->animation)
|
||||
m_impl->animation->RemoveResourceReference();
|
||||
|
||||
if (animation)
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (animation->GetType() != m_impl->animationType)
|
||||
{
|
||||
NazaraError("Animation's type must match mesh animation type");
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
m_impl->animation = animation;
|
||||
m_impl->animation->AddResourceReference();
|
||||
}
|
||||
else
|
||||
m_impl->animation = nullptr;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
std::list<NzMeshLoader::MemoryLoader> NzMesh::s_memoryLoaders;
|
||||
std::list<NzMeshLoader::StreamLoader> NzMesh::s_streamLoaders;
|
||||
std::multimap<NzString, NzMeshLoader::LoadFileFunction> NzMesh::s_fileLoaders;
|
||||
Reference in New Issue
Block a user