Vulkan: Add Framebuffer, ImageView, Pipeline, PipelineCache, PipelineLayout, RenderPass and ShaderModule wrappers

Former-commit-id: fc1269a25704d1b19192062277a3593a3e39a239 [formerly 5235f84349ba6edced65db7c60800b9b52ff1a16]
Former-commit-id: 74e6cfc61f87d61e69ca20f2fd6187c2cd48c44a
This commit is contained in:
Lynix
2016-07-04 18:13:51 +02:00
parent 7146ebcfbe
commit 0702511108
14 changed files with 530 additions and 0 deletions

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// Copyright (C) 2016 Jérôme Leclercq
// This file is part of the "Nazara Engine - Vulkan"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_VULKAN_VKPIPELINELAYOUT_HPP
#define NAZARA_VULKAN_VKPIPELINELAYOUT_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Vulkan/VkDeviceObject.hpp>
namespace Nz
{
namespace Vk
{
class PipelineLayout : public DeviceObject<PipelineLayout, VkPipelineLayout, VkPipelineLayoutCreateInfo>
{
friend DeviceObject;
public:
PipelineLayout() = default;
PipelineLayout(const PipelineLayout&) = delete;
PipelineLayout(PipelineLayout&&) = default;
~PipelineLayout() = default;
PipelineLayout& operator=(const PipelineLayout&) = delete;
PipelineLayout& operator=(PipelineLayout&&) = delete;
private:
static inline VkResult CreateHelper(const DeviceHandle& device, const VkPipelineLayoutCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkPipelineLayout* handle);
static inline void DestroyHelper(const DeviceHandle& device, VkPipelineLayout handle, const VkAllocationCallbacks* allocator);
};
}
}
#include <Nazara/Vulkan/VkPipelineLayout.inl>
#endif // NAZARA_VULKAN_VKPIPELINELAYOUT_HPP