Vulkan: Add Framebuffer, ImageView, Pipeline, PipelineCache, PipelineLayout, RenderPass and ShaderModule wrappers

Former-commit-id: fc1269a25704d1b19192062277a3593a3e39a239 [formerly 5235f84349ba6edced65db7c60800b9b52ff1a16]
Former-commit-id: 74e6cfc61f87d61e69ca20f2fd6187c2cd48c44a
This commit is contained in:
Lynix
2016-07-04 18:13:51 +02:00
parent 7146ebcfbe
commit 0702511108
14 changed files with 530 additions and 0 deletions

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// Copyright (C) 2016 Jérôme Leclercq
// This file is part of the "Nazara Engine - Vulkan"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_VULKAN_VKSHADERMODULE_HPP
#define NAZARA_VULKAN_VKSHADERMODULE_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Vulkan/VkDeviceObject.hpp>
namespace Nz
{
namespace Vk
{
class ShaderModule : public DeviceObject<ShaderModule, VkShaderModule, VkShaderModuleCreateInfo>
{
friend DeviceObject;
public:
ShaderModule() = default;
ShaderModule(const ShaderModule&) = delete;
ShaderModule(ShaderModule&&) = default;
~ShaderModule() = default;
using DeviceObject::Create;
inline bool Create(const DeviceHandle& device, const UInt32* code, std::size_t size, VkShaderModuleCreateFlags flags = 0, const VkAllocationCallbacks* allocator = nullptr);
ShaderModule& operator=(const ShaderModule&) = delete;
ShaderModule& operator=(ShaderModule&&) = delete;
private:
static inline VkResult CreateHelper(const DeviceHandle& device, const VkShaderModuleCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkShaderModule* handle);
static inline void DestroyHelper(const DeviceHandle& device, VkShaderModule handle, const VkAllocationCallbacks* allocator);
};
}
}
#include <Nazara/Vulkan/VkShaderModule.inl>
#endif // NAZARA_VULKAN_VKSHADERMODULE_HPP