Vulkan: Add Framebuffer, ImageView, Pipeline, PipelineCache, PipelineLayout, RenderPass and ShaderModule wrappers
Former-commit-id: fc1269a25704d1b19192062277a3593a3e39a239 [formerly 5235f84349ba6edced65db7c60800b9b52ff1a16] Former-commit-id: 74e6cfc61f87d61e69ca20f2fd6187c2cd48c44a
This commit is contained in:
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// Copyright (C) 2016 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Vulkan"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_VULKAN_VKFRAMEBUFFER_HPP
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#define NAZARA_VULKAN_VKFRAMEBUFFER_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Vulkan/VkDeviceObject.hpp>
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namespace Nz
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{
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namespace Vk
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{
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class Framebuffer : public DeviceObject<Framebuffer, VkFramebuffer, VkFramebufferCreateInfo>
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{
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friend DeviceObject;
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public:
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Framebuffer() = default;
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Framebuffer(const Framebuffer&) = delete;
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Framebuffer(Framebuffer&&) = default;
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~Framebuffer() = default;
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Framebuffer& operator=(const Framebuffer&) = delete;
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Framebuffer& operator=(Framebuffer&&) = delete;
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private:
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static inline VkResult CreateHelper(const DeviceHandle& device, const VkFramebufferCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkFramebuffer* handle);
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static inline void DestroyHelper(const DeviceHandle& device, VkFramebuffer handle, const VkAllocationCallbacks* allocator);
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};
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}
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}
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#include <Nazara/Vulkan/VkFramebuffer.inl>
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#endif // NAZARA_VULKAN_VKFRAMEBUFFER_HPP
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// Copyright (C) 2016 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Vulkan"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Vulkan/VkFramebuffer.hpp>
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#include <Nazara/Vulkan/Debug.hpp>
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namespace Nz
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{
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namespace Vk
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{
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inline VkResult Framebuffer::CreateHelper(const DeviceHandle& device, const VkFramebufferCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkFramebuffer* handle)
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{
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return device->vkCreateFramebuffer(*device, createInfo, allocator, handle);
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}
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inline void Framebuffer::DestroyHelper(const DeviceHandle& device, VkFramebuffer handle, const VkAllocationCallbacks* allocator)
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{
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return device->vkDestroyFramebuffer(*device, handle, allocator);
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}
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}
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}
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#include <Nazara/Vulkan/DebugOff.hpp>
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// Copyright (C) 2016 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Vulkan"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_VULKAN_VKIMAGEVIEW_HPP
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#define NAZARA_VULKAN_VKIMAGEVIEW_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Vulkan/VkDeviceObject.hpp>
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namespace Nz
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{
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namespace Vk
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{
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class ImageView : public DeviceObject<ImageView, VkImageView, VkImageViewCreateInfo>
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{
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friend DeviceObject;
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public:
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ImageView() = default;
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ImageView(const ImageView&) = delete;
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ImageView(ImageView&&) = default;
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~ImageView() = default;
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ImageView& operator=(const ImageView&) = delete;
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ImageView& operator=(ImageView&&) = delete;
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private:
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static inline VkResult CreateHelper(const DeviceHandle& device, const VkImageViewCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkImageView* handle);
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static inline void DestroyHelper(const DeviceHandle& device, VkImageView handle, const VkAllocationCallbacks* allocator);
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};
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}
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}
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#include <Nazara/Vulkan/VkImageView.inl>
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#endif // NAZARA_VULKAN_VKIMAGEVIEW_HPP
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// Copyright (C) 2016 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Vulkan"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Vulkan/VkImageView.hpp>
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#include <Nazara/Vulkan/Debug.hpp>
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namespace Nz
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{
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namespace Vk
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{
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inline VkResult ImageView::CreateHelper(const DeviceHandle& device, const VkImageViewCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkImageView* handle)
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{
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return device->vkCreateImageView(*device, createInfo, allocator, handle);
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}
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inline void ImageView::DestroyHelper(const DeviceHandle& device, VkImageView handle, const VkAllocationCallbacks* allocator)
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{
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return device->vkDestroyImageView(*device, handle, allocator);
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}
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}
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}
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#include <Nazara/Vulkan/DebugOff.hpp>
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// Copyright (C) 2016 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Vulkan"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_VULKAN_VKPIPELINE_HPP
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#define NAZARA_VULKAN_VKPIPELINE_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Vulkan/VkDeviceObject.hpp>
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namespace Nz
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{
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namespace Vk
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{
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class Pipeline
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{
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public:
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inline Pipeline();
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Pipeline(const Pipeline&) = delete;
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Pipeline(Pipeline&&);
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inline ~Pipeline();
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inline bool CreateCompute(const DeviceHandle& device, const VkComputePipelineCreateInfo& createInfo, VkPipelineCache cache = VK_NULL_HANDLE, const VkAllocationCallbacks* allocator = nullptr);
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inline bool CreateGraphics(const DeviceHandle& device, const VkGraphicsPipelineCreateInfo& createInfo, VkPipelineCache cache = VK_NULL_HANDLE, const VkAllocationCallbacks* allocator = nullptr);
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inline void Destroy();
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inline const DeviceHandle& GetDevice() const;
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inline VkResult GetLastErrorCode() const;
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Pipeline& operator=(const Pipeline&) = delete;
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Pipeline& operator=(Pipeline&&) = delete;
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inline operator VkPipeline() const;
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protected:
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inline bool Create(const DeviceHandle& device, VkResult result, const VkAllocationCallbacks* allocator);
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DeviceHandle m_device;
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VkAllocationCallbacks m_allocator;
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VkPipeline m_handle;
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mutable VkResult m_lastErrorCode;
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};
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}
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}
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#include <Nazara/Vulkan/VkPipeline.inl>
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#endif // NAZARA_VULKAN_VKPIPELINE_HPP
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// Copyright (C) 2016 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Vulkan"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Vulkan/VkPipeline.hpp>
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#include <Nazara/Vulkan/Debug.hpp>
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namespace Nz
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{
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namespace Vk
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{
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inline Pipeline::Pipeline() :
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m_handle(VK_NULL_HANDLE)
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{
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}
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inline Pipeline::Pipeline(Pipeline&& object) :
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m_device(std::move(object.m_device)),
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m_allocator(object.m_allocator),
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m_handle(object.m_handle),
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m_lastErrorCode(object.m_lastErrorCode)
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{
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object.m_handle = VK_NULL_HANDLE;
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}
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inline Pipeline::~Pipeline()
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{
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Destroy();
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}
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inline bool Pipeline::CreateCompute(const DeviceHandle& device, const VkComputePipelineCreateInfo& createInfo, VkPipelineCache cache, const VkAllocationCallbacks* allocator)
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{
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return Create(device, device->vkCreateComputePipelines(*device, cache, 1U, &createInfo, allocator, &m_handle), allocator);
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}
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inline bool Pipeline::CreateGraphics(const DeviceHandle& device, const VkGraphicsPipelineCreateInfo& createInfo, VkPipelineCache cache, const VkAllocationCallbacks* allocator)
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{
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return Create(device, device->vkCreateGraphicsPipelines(*device, cache, 1U, &createInfo, allocator, &m_handle), allocator);
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}
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inline void Pipeline::Destroy()
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{
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if (m_handle != VK_NULL_HANDLE)
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{
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m_device->vkDestroyPipeline(*m_device, m_handle, (m_allocator.pfnAllocation) ? &m_allocator : nullptr);
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m_handle = VK_NULL_HANDLE;
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}
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}
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inline const DeviceHandle& Pipeline::GetDevice() const
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{
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return m_device;
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}
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inline VkResult Pipeline::GetLastErrorCode() const
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{
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return m_lastErrorCode;
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}
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inline Pipeline::operator VkPipeline() const
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{
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return m_handle;
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}
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inline bool Pipeline::Create(const DeviceHandle& device, VkResult result, const VkAllocationCallbacks* allocator)
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{
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m_device = device;
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if (m_lastErrorCode != VkResult::VK_SUCCESS)
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{
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NazaraError("Failed to create Vulkan object");
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return false;
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}
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// Store the allocator to access them when needed
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if (allocator)
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m_allocator = *allocator;
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else
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m_allocator.pfnAllocation = nullptr;
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return true;
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}
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}
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}
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#include <Nazara/Vulkan/DebugOff.hpp>
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// Copyright (C) 2016 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Vulkan"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_VULKAN_VKPIPELINECACHE_HPP
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#define NAZARA_VULKAN_VKPIPELINECACHE_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Vulkan/VkDeviceObject.hpp>
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namespace Nz
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{
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namespace Vk
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{
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class PipelineCache : public DeviceObject<PipelineCache, VkPipelineCache, VkPipelineCacheCreateInfo>
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{
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friend DeviceObject;
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public:
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PipelineCache() = default;
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PipelineCache(const PipelineCache&) = delete;
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PipelineCache(PipelineCache&&) = default;
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~PipelineCache() = default;
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PipelineCache& operator=(const PipelineCache&) = delete;
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PipelineCache& operator=(PipelineCache&&) = delete;
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private:
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static inline VkResult CreateHelper(const DeviceHandle& device, const VkPipelineCacheCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkPipelineCache* handle);
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static inline void DestroyHelper(const DeviceHandle& device, VkPipelineCache handle, const VkAllocationCallbacks* allocator);
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};
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}
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}
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#include <Nazara/Vulkan/VkPipelineCache.inl>
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#endif // NAZARA_VULKAN_VKPIPELINECACHE_HPP
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// Copyright (C) 2016 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Vulkan"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Vulkan/VkPipelineCache.hpp>
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#include <Nazara/Vulkan/Debug.hpp>
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namespace Nz
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{
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namespace Vk
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{
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inline VkResult PipelineCache::CreateHelper(const DeviceHandle& device, const VkPipelineCacheCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkPipelineCache* handle)
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{
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return device->vkCreatePipelineCache(*device, createInfo, allocator, handle);
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}
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inline void PipelineCache::DestroyHelper(const DeviceHandle& device, VkPipelineCache handle, const VkAllocationCallbacks* allocator)
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{
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return device->vkDestroyPipelineCache(*device, handle, allocator);
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}
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}
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}
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#include <Nazara/Vulkan/DebugOff.hpp>
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// Copyright (C) 2016 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Vulkan"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_VULKAN_VKPIPELINELAYOUT_HPP
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#define NAZARA_VULKAN_VKPIPELINELAYOUT_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Vulkan/VkDeviceObject.hpp>
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namespace Nz
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{
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namespace Vk
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{
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class PipelineLayout : public DeviceObject<PipelineLayout, VkPipelineLayout, VkPipelineLayoutCreateInfo>
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{
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friend DeviceObject;
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public:
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PipelineLayout() = default;
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PipelineLayout(const PipelineLayout&) = delete;
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PipelineLayout(PipelineLayout&&) = default;
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~PipelineLayout() = default;
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PipelineLayout& operator=(const PipelineLayout&) = delete;
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PipelineLayout& operator=(PipelineLayout&&) = delete;
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private:
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static inline VkResult CreateHelper(const DeviceHandle& device, const VkPipelineLayoutCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkPipelineLayout* handle);
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static inline void DestroyHelper(const DeviceHandle& device, VkPipelineLayout handle, const VkAllocationCallbacks* allocator);
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};
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}
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}
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#include <Nazara/Vulkan/VkPipelineLayout.inl>
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#endif // NAZARA_VULKAN_VKPIPELINELAYOUT_HPP
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// Copyright (C) 2016 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Vulkan"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Vulkan/VkPipelineLayout.hpp>
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#include <Nazara/Vulkan/Debug.hpp>
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namespace Nz
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{
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namespace Vk
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{
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inline VkResult PipelineLayout::CreateHelper(const DeviceHandle& device, const VkPipelineLayoutCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkPipelineLayout* handle)
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{
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return device->vkCreatePipelineLayout(*device, createInfo, allocator, handle);
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}
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inline void PipelineLayout::DestroyHelper(const DeviceHandle& device, VkPipelineLayout handle, const VkAllocationCallbacks* allocator)
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{
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return device->vkDestroyPipelineLayout(*device, handle, allocator);
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}
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}
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}
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#include <Nazara/Vulkan/DebugOff.hpp>
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// Copyright (C) 2016 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Vulkan"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_VULKAN_VKRENDERPASS_HPP
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#define NAZARA_VULKAN_VKRENDERPASS_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Vulkan/VkDeviceObject.hpp>
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namespace Nz
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{
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namespace Vk
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{
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class RenderPass : public DeviceObject<RenderPass, VkRenderPass, VkRenderPassCreateInfo>
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{
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friend DeviceObject;
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public:
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RenderPass() = default;
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RenderPass(const RenderPass&) = delete;
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RenderPass(RenderPass&&) = default;
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~RenderPass() = default;
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RenderPass& operator=(const RenderPass&) = delete;
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RenderPass& operator=(RenderPass&&) = delete;
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private:
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static inline VkResult CreateHelper(const DeviceHandle& device, const VkRenderPassCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkRenderPass* handle);
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static inline void DestroyHelper(const DeviceHandle& device, VkRenderPass handle, const VkAllocationCallbacks* allocator);
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};
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}
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}
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#include <Nazara/Vulkan/VkRenderPass.inl>
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#endif // NAZARA_VULKAN_VKRENDERPASS_HPP
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// Copyright (C) 2016 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Vulkan"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Vulkan/VkRenderPass.hpp>
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#include <Nazara/Vulkan/Debug.hpp>
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namespace Nz
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{
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namespace Vk
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{
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inline VkResult RenderPass::CreateHelper(const DeviceHandle& device, const VkRenderPassCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkRenderPass* handle)
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{
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return device->vkCreateRenderPass(*device, createInfo, allocator, handle);
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}
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inline void RenderPass::DestroyHelper(const DeviceHandle& device, VkRenderPass handle, const VkAllocationCallbacks* allocator)
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{
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return device->vkDestroyRenderPass(*device, handle, allocator);
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}
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}
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}
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#include <Nazara/Vulkan/DebugOff.hpp>
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// Copyright (C) 2016 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Vulkan"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
|
||||
|
||||
#ifndef NAZARA_VULKAN_VKSHADERMODULE_HPP
|
||||
#define NAZARA_VULKAN_VKSHADERMODULE_HPP
|
||||
|
||||
#include <Nazara/Prerequesites.hpp>
|
||||
#include <Nazara/Vulkan/VkDeviceObject.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
namespace Vk
|
||||
{
|
||||
class ShaderModule : public DeviceObject<ShaderModule, VkShaderModule, VkShaderModuleCreateInfo>
|
||||
{
|
||||
friend DeviceObject;
|
||||
|
||||
public:
|
||||
ShaderModule() = default;
|
||||
ShaderModule(const ShaderModule&) = delete;
|
||||
ShaderModule(ShaderModule&&) = default;
|
||||
~ShaderModule() = default;
|
||||
|
||||
using DeviceObject::Create;
|
||||
inline bool Create(const DeviceHandle& device, const UInt32* code, std::size_t size, VkShaderModuleCreateFlags flags = 0, const VkAllocationCallbacks* allocator = nullptr);
|
||||
|
||||
ShaderModule& operator=(const ShaderModule&) = delete;
|
||||
ShaderModule& operator=(ShaderModule&&) = delete;
|
||||
|
||||
private:
|
||||
static inline VkResult CreateHelper(const DeviceHandle& device, const VkShaderModuleCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkShaderModule* handle);
|
||||
static inline void DestroyHelper(const DeviceHandle& device, VkShaderModule handle, const VkAllocationCallbacks* allocator);
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
#include <Nazara/Vulkan/VkShaderModule.inl>
|
||||
|
||||
#endif // NAZARA_VULKAN_VKSHADERMODULE_HPP
|
||||
|
|
@ -0,0 +1,38 @@
|
|||
// Copyright (C) 2016 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Vulkan"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Vulkan/VkShaderModule.hpp>
|
||||
#include <Nazara/Vulkan/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
namespace Vk
|
||||
{
|
||||
inline bool ShaderModule::Create(const DeviceHandle& device, const UInt32* code, std::size_t size, VkShaderModuleCreateFlags flags, const VkAllocationCallbacks* allocator)
|
||||
{
|
||||
VkShaderModuleCreateInfo createInfo =
|
||||
{
|
||||
VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
|
||||
nullptr,
|
||||
flags,
|
||||
size,
|
||||
code
|
||||
};
|
||||
|
||||
return Create(device, createInfo, allocator);
|
||||
}
|
||||
|
||||
inline VkResult ShaderModule::CreateHelper(const DeviceHandle& device, const VkShaderModuleCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkShaderModule* handle)
|
||||
{
|
||||
return device->vkCreateShaderModule(*device, createInfo, allocator, handle);
|
||||
}
|
||||
|
||||
inline void ShaderModule::DestroyHelper(const DeviceHandle& device, VkShaderModule handle, const VkAllocationCallbacks* allocator)
|
||||
{
|
||||
return device->vkDestroyShaderModule(*device, handle, allocator);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#include <Nazara/Vulkan/DebugOff.hpp>
|
||||
Loading…
Reference in New Issue