Sdk/World: Inline GetEntity and KillEntity

This commit is contained in:
Lynix
2017-04-22 12:58:39 +02:00
parent c06db7d9c5
commit 0708531f6c
3 changed files with 39 additions and 38 deletions

View File

@@ -47,7 +47,7 @@ namespace Ndk
void Clear() noexcept;
const EntityHandle& CloneEntity(EntityId id);
const EntityHandle& GetEntity(EntityId id);
inline const EntityHandle& GetEntity(EntityId id);
inline const EntityList& GetEntities() const;
inline BaseSystem& GetSystem(SystemIndex index);
template<typename SystemType> SystemType& GetSystem();
@@ -55,7 +55,7 @@ namespace Ndk
inline bool HasSystem(SystemIndex index) const;
template<typename SystemType> bool HasSystem() const;
void KillEntity(Entity* entity);
inline void KillEntity(Entity* entity);
inline void KillEntities(const EntityVector& list);
inline bool IsEntityValid(const Entity* entity) const;