Renamed depth test to depth buffer

Because disabling depth test also disable depth write


Former-commit-id: 0e0b3353c309fb1d702d030accc4349f1f0c6d96
This commit is contained in:
Lynix
2013-05-21 16:16:36 +02:00
parent 3ff5761703
commit 0717823b0e
7 changed files with 58 additions and 119 deletions

View File

@@ -30,15 +30,16 @@ class NAZARA_API NzDebugDrawer
//static void DrawNormals(const NzSubMesh* subMesh);
//static void DrawTangents(const NzSubMesh* subMesh);
static bool Initialize();
static void EnableDepthBuffer(bool depthBuffer);
static bool GetDepthTest();
static float GetLineWidth();
static float GetPointSize();
static NzColor GetPrimaryColor();
static NzColor GetSecondaryColor();
static void SetDepthTest(bool shouldTest);
static bool Initialize();
static bool IsDepthBufferEnabled();
static void SetLineWidth(float width);
static void SetPointSize(float size);
static void SetPrimaryColor(const NzColor& color);