Renamed depth test to depth buffer

Because disabling depth test also disable depth write


Former-commit-id: 0e0b3353c309fb1d702d030accc4349f1f0c6d96
This commit is contained in:
Lynix
2013-05-21 16:16:36 +02:00
parent 3ff5761703
commit 0717823b0e
7 changed files with 58 additions and 119 deletions

View File

@@ -211,7 +211,7 @@ void NzSkyboxBackground::Draw(const NzScene* scene) const
skyboxMatrix.SetTranslation(NzVector3f::Zero());
NzRenderer::Enable(nzRendererParameter_Blend, false);
NzRenderer::Enable(nzRendererParameter_DepthTest, false);
NzRenderer::Enable(nzRendererParameter_DepthBuffer, false);
NzRenderer::Enable(nzRendererParameter_FaceCulling, true);
NzRenderer::SetDepthFunc(nzRendererComparison_Less);