Renamed depth test to depth buffer

Because disabling depth test also disable depth write


Former-commit-id: 0e0b3353c309fb1d702d030accc4349f1f0c6d96
This commit is contained in:
Lynix
2013-05-21 16:16:36 +02:00
parent 3ff5761703
commit 0717823b0e
7 changed files with 58 additions and 119 deletions

View File

@@ -1035,7 +1035,7 @@ GLenum NzOpenGL::RendererParameter[nzRendererParameter_Max+1] =
{
GL_BLEND, // nzRendererParameter_Blend
GL_NONE, // nzRendererParameter_ColorWrite
GL_DEPTH_TEST, // nzRendererParameter_DepthTest
GL_DEPTH_TEST, // nzRendererParameter_DepthBuffer
GL_NONE, // nzRendererParameter_DepthWrite
GL_CULL_FACE, // nzRendererParameter_FaceCulling
GL_SCISSOR_TEST, // nzRendererParameter_ScissorTest