Renamed depth test to depth buffer
Because disabling depth test also disable depth write Former-commit-id: 0e0b3353c309fb1d702d030accc4349f1f0c6d96
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@@ -1035,7 +1035,7 @@ GLenum NzOpenGL::RendererParameter[nzRendererParameter_Max+1] =
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{
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GL_BLEND, // nzRendererParameter_Blend
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GL_NONE, // nzRendererParameter_ColorWrite
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GL_DEPTH_TEST, // nzRendererParameter_DepthTest
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GL_DEPTH_TEST, // nzRendererParameter_DepthBuffer
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GL_NONE, // nzRendererParameter_DepthWrite
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GL_CULL_FACE, // nzRendererParameter_FaceCulling
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GL_SCISSOR_TEST, // nzRendererParameter_ScissorTest
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