Ndk/RenderSystem: Add backgrounds support
Former-commit-id: 3209be099cb65095f97f99f6ae1d7c44332ea924
This commit is contained in:
@@ -13,6 +13,7 @@ namespace Ndk
|
||||
{
|
||||
RenderSystem::RenderSystem()
|
||||
{
|
||||
SetDefaultBackground(NzColorBackground::New());
|
||||
SetUpdateRate(0.f);
|
||||
}
|
||||
|
||||
@@ -73,11 +74,9 @@ namespace Ndk
|
||||
lightComponent.AddToRenderQueue(renderQueue, drawableNode.GetTransformMatrix());
|
||||
}
|
||||
|
||||
NzColorBackground background;
|
||||
|
||||
NzSceneData sceneData;
|
||||
sceneData.ambientColor = NzColor(25, 25, 25);
|
||||
sceneData.background = &background;
|
||||
sceneData.background = m_background;
|
||||
sceneData.viewer = &camComponent;
|
||||
|
||||
m_renderTechnique.Draw(sceneData);
|
||||
|
||||
Reference in New Issue
Block a user