Moved name attribute from Node to SceneNode
Former-commit-id: 6f920af67cd6c339d132a67b364742fdf172d5e9
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@@ -93,6 +93,11 @@ NzVector3f NzSceneNode::GetLeft() const
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return NzNode::GetLeft();
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}
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const NzString& NzSceneNode::GetName() const
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{
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return m_name;
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}
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nzNodeType NzSceneNode::GetNodeType() const
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{
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return nzNodeType_Scene;
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@@ -139,6 +144,11 @@ bool NzSceneNode::IsVisible() const
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return m_visible;
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}
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void NzSceneNode::SetName(const NzString& name)
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{
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m_name = name;
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}
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NzSceneNode& NzSceneNode::operator=(const NzSceneNode& sceneNode)
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{
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NzNode::operator=(sceneNode);
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