Renderer: Add support for storage buffers

This commit is contained in:
SirLynix
2022-06-17 20:15:16 +02:00
parent 0978feafbc
commit 093d9d344e
16 changed files with 160 additions and 18 deletions

View File

@@ -19,6 +19,7 @@ namespace Nz
switch (type)
{
case BufferType::Index: target = GL::BufferTarget::ElementArray; break;
case BufferType::Storage: target = GL::BufferTarget::Storage; break;
case BufferType::Uniform: target = GL::BufferTarget::Uniform; break;
case BufferType::Vertex: target = GL::BufferTarget::Array; break;