Physics2D/PhysWorld2D: Fix crash with physics callbacks

This commit is contained in:
Jérôme Leclercq 2017-02-22 13:00:05 +01:00
parent d68cb35056
commit 096ea72fb6
1 changed files with 1 additions and 1 deletions

View File

@ -72,7 +72,7 @@ namespace Nz
{
auto it = m_callbacks.emplace(handler, std::make_unique<Callback>(callbacks)).first;
handler->userData = &it->second;
handler->userData = it->second.get();
if (callbacks.startCallback)
{