OpenGLRenderer: Fix explicit texture/block binding (fixes GLSL ES 3.0 support)

This commit is contained in:
SirLynix
2022-08-12 23:01:58 +02:00
parent c4a3b3f18a
commit 099528758c
6 changed files with 67 additions and 9 deletions

View File

@@ -7,6 +7,10 @@
namespace Nz
{
inline auto OpenGLShaderModule::GetExplicitBindings() const -> const std::vector<ExplicitBinding>&
{
return m_explicitBindings;
}
}
#include <Nazara/OpenGLRenderer/DebugOff.hpp>