Sdk/LuaBinding: Bind UdpSocket
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@@ -33,7 +33,6 @@ namespace Nz
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inline IpAddress GetBoundAddress() const;
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inline UInt16 GetBoundPort() const;
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inline SocketState GetState() const;
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inline bool IsBroadcastingEnabled() const;
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@@ -103,16 +103,6 @@ namespace Nz
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return m_boundAddress.GetPort();
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}
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/*!
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* \brief Gets the state of the socket
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* \return State of the socket
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*/
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inline SocketState UdpSocket::GetState() const
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{
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return m_state;
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}
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/*!
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* \brief Checks whether the broadcasting is enabled
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* \return true If it is the case
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