Shader: Add SpirvDecoder
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@@ -9,8 +9,8 @@
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Shader/Config.hpp>
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#include <Nazara/Shader/ShaderAstCache.hpp>
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#include <Nazara/Shader/ShaderConstantValue.hpp>
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#include <Nazara/Shader/ShaderNodes.hpp>
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#include <Nazara/Shader/ShaderWriter.hpp>
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#include <Nazara/Shader/SpirvConstantCache.hpp>
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#include <string>
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@@ -90,9 +90,7 @@ namespace Nz
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struct Context
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{
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ShaderAst::AstCache cache;
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const States* states = nullptr;
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std::vector<SpirvBlock> functionBlocks;
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};
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struct ExtVar
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