Moar fix
This commit is contained in:
parent
4dc0005c6f
commit
09f85e8244
|
|
@ -21,7 +21,7 @@ namespace Nz
|
||||||
public:
|
public:
|
||||||
inline OpenGLShaderBinding(OpenGLRenderPipelineLayout& owner, std::size_t poolIndex, std::size_t bindingIndex);
|
inline OpenGLShaderBinding(OpenGLRenderPipelineLayout& owner, std::size_t poolIndex, std::size_t bindingIndex);
|
||||||
OpenGLShaderBinding(const OpenGLShaderBinding&) = default;
|
OpenGLShaderBinding(const OpenGLShaderBinding&) = default;
|
||||||
OpenGLShaderBinding(OpenGLShaderBinding&&) noexcept = default;
|
OpenGLShaderBinding(OpenGLShaderBinding&&) = default;
|
||||||
~OpenGLShaderBinding() = default;
|
~OpenGLShaderBinding() = default;
|
||||||
|
|
||||||
void Apply(const GL::Context& context) const;
|
void Apply(const GL::Context& context) const;
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue