Graphics: Add render order

Former-commit-id: 881ae69c214e024846dc0165f3476f76f5bcc0b5
This commit is contained in:
Lynix
2015-11-27 23:38:54 +01:00
parent 5d3e4d7aeb
commit 0a0e6d00f7
16 changed files with 404 additions and 264 deletions

View File

@@ -50,7 +50,7 @@ namespace Nz
meshData.primitiveMode = mesh->GetPrimitiveMode();
meshData.vertexBuffer = mesh->GetVertexBuffer();
renderQueue->AddMesh(material, meshData, mesh->GetAABB(), instanceData.transformMatrix);
renderQueue->AddMesh(instanceData.renderOrder, material, meshData, mesh->GetAABB(), instanceData.transformMatrix);
}
}