Merge remote-tracking branch 'origin/3D-Engine'

Former-commit-id: 1781615fc780accbe6c11d55fd896038d97ffec9
This commit is contained in:
Lynix
2012-11-29 10:11:30 +01:00
27 changed files with 831 additions and 333 deletions

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@@ -0,0 +1,15 @@
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_LOADERS_TEXTURE_HPP
#define NAZARA_LOADERS_TEXTURE_HPP
#include <Nazara/Prerequesites.hpp>
void NzLoaders_Texture_Register();
void NzLoaders_Texture_Unregister();
#endif // NAZARA_LOADERS_TEXTURE_HPP

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@@ -0,0 +1,48 @@
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Renderer/Loaders/Texture.hpp>
#include <Nazara/Renderer/Material.hpp>
#include <Nazara/Renderer/Texture.hpp>
#include <Nazara/Utility/Debug.hpp>
namespace
{
bool Check(NzInputStream& stream, const NzMaterialParams& parameters)
{
NazaraUnused(stream);
NazaraUnused(parameters);
return true; ///FIXME: Pas bon
}
bool Load(NzMaterial* material, NzInputStream& stream, const NzMaterialParams& parameters)
{
NazaraUnused(parameters);
NzTexture* texture = new NzTexture;
if (!texture->LoadFromStream(stream))
{
NazaraError("Failed to load diffuse map");
return false;
}
material->Reset();
material->SetDiffuseMap(texture);
texture->SetPersistent(false);
return true;
}
}
void NzLoaders_Texture_Register()
{
///FIXME: Pas bon
NzMaterialLoader::RegisterLoader("bmp,gif,hdr,jpg,jpeg,pic,png,psd,tga", Check, Load);
}
void NzLoaders_Texture_Unregister()
{
NzMaterialLoader::UnregisterLoader("bmp,gif,hdr,jpg,jpeg,pic,png,psd,tga", Check, Load);
}

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@@ -0,0 +1,238 @@
// Copyright (C) 2012 Jérôme Leclercq
// This file is part of the "Nazara Engine - Renderer module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Renderer/Material.hpp>
bool NzMaterialParams::IsValid() const
{
return true;
}
NzMaterial::NzMaterial() :
m_diffuseMap(nullptr),
m_specularMap(nullptr)
{
Reset();
}
NzMaterial::~NzMaterial()
{
if (m_diffuseMap)
m_diffuseMap->RemoveResourceReference();
if (m_specularMap)
m_specularMap->RemoveResourceReference();
}
void NzMaterial::EnableAlphaBlending(bool alphaBlending)
{
m_alphaBlendingEnabled = alphaBlending;
}
void NzMaterial::EnableZTest(bool zTest)
{
m_zTestEnabled = zTest;
}
void NzMaterial::EnableZWrite(bool zWrite)
{
m_zWriteEnabled = zWrite;
}
NzColor NzMaterial::GetAmbientColor() const
{
return m_ambientColor;
}
NzColor NzMaterial::GetDiffuseColor() const
{
return m_diffuseColor;
}
const NzTexture* NzMaterial::GetDiffuseMap() const
{
return m_diffuseMap;
}
nzBlendFunc NzMaterial::GetDstAlpha() const
{
return m_dstAlpha;
}
nzFaceCulling NzMaterial::GetFaceCulling() const
{
return m_faceCulling;
}
nzFaceFilling NzMaterial::GetFaceFilling() const
{
return m_faceFilling;
}
float NzMaterial::GetShininess() const
{
return m_shininess;
}
NzColor NzMaterial::GetSpecularColor() const
{
return m_specularColor;
}
const NzTexture* NzMaterial::GetSpecularMap() const
{
return m_specularMap;
}
nzBlendFunc NzMaterial::GetSrcAlpha() const
{
return m_srcAlpha;
}
nzRendererComparison NzMaterial::GetZTestCompare() const
{
return m_zTestCompareFunc;
}
bool NzMaterial::IsAlphaBlendingEnabled() const
{
return m_alphaBlendingEnabled;
}
bool NzMaterial::IsZTestEnabled() const
{
return m_zTestEnabled;
}
bool NzMaterial::IsZWriteEnabled() const
{
return m_zWriteEnabled;
}
bool NzMaterial::LoadFromFile(const NzString& filePath, const NzMaterialParams& params)
{
return NzMaterialLoader::LoadFromFile(this, filePath, params);
}
bool NzMaterial::LoadFromMemory(const void* data, std::size_t size, const NzMaterialParams& params)
{
return NzMaterialLoader::LoadFromMemory(this, data, size, params);
}
bool NzMaterial::LoadFromStream(NzInputStream& stream, const NzMaterialParams& params)
{
return NzMaterialLoader::LoadFromStream(this, stream, params);
}
void NzMaterial::Reset()
{
if (m_diffuseMap)
{
m_diffuseMap->RemoveResourceReference();
m_diffuseMap = nullptr;
}
if (m_specularMap)
{
m_specularMap->RemoveResourceReference();
m_specularMap = nullptr;
}
m_alphaBlendingEnabled = false;
m_ambientColor = NzColor::Black;
m_diffuseColor = NzColor::White;
m_dstAlpha = nzBlendFunc_Zero;
m_faceCulling = nzFaceCulling_Back;
m_faceFilling = nzFaceFilling_Fill;
m_shininess = 0;
m_specularColor = NzColor::White;
m_srcAlpha = nzBlendFunc_One;
m_zTestCompareFunc = nzRendererComparison_LessOrEqual;
m_zTestEnabled = true;
m_zWriteEnabled = true;
}
void NzMaterial::SetAmbientColor(const NzColor& ambient)
{
m_ambientColor = ambient;
}
void NzMaterial::SetDiffuseColor(const NzColor& diffuse)
{
m_diffuseColor = diffuse;
}
void NzMaterial::SetDiffuseMap(const NzTexture* map)
{
if (m_diffuseMap)
m_diffuseMap->RemoveResourceReference();
m_diffuseMap = map;
if (m_diffuseMap)
m_diffuseMap->AddResourceReference();
}
void NzMaterial::SetDstAlpha(nzBlendFunc func)
{
m_dstAlpha = func;
}
void NzMaterial::SetFaceCulling(nzFaceCulling culling)
{
m_faceCulling = culling;
}
void NzMaterial::SetFaceFilling(nzFaceFilling filling)
{
m_faceFilling = filling;
}
void NzMaterial::SetShininess(float shininess)
{
m_shininess = shininess;
}
void NzMaterial::SetSpecularColor(const NzColor& specular)
{
m_specularColor = specular;
}
void NzMaterial::SetSpecularMap(const NzTexture* map)
{
if (m_specularMap)
m_specularMap->RemoveResourceReference();
m_specularMap = map;
if (m_specularMap)
m_specularMap->AddResourceReference();
}
void NzMaterial::SetSrcAlpha(nzBlendFunc func)
{
m_srcAlpha = func;
}
void NzMaterial::SetZTestCompare(nzRendererComparison compareFunc)
{
m_zTestEnabled = compareFunc;
}
const NzMaterial* NzMaterial::GetDefault()
{
static NzMaterial defaultMaterial;
static bool initialized = false;
if (!initialized)
{
defaultMaterial.SetFaceCulling(nzFaceCulling_FrontAndBack);
defaultMaterial.SetFaceFilling(nzFaceFilling_Line);
defaultMaterial.SetDiffuseColor(NzColor::White);
initialized = true;
}
return &defaultMaterial;
}
NzMaterialLoader::LoaderList NzMaterial::s_loaders;

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@@ -14,6 +14,7 @@
#include <Nazara/Renderer/RenderTarget.hpp>
#include <Nazara/Renderer/Shader.hpp>
#include <Nazara/Renderer/ShaderImpl.hpp>
#include <Nazara/Renderer/Loaders/Texture.hpp>
#include <Nazara/Utility/BufferImpl.hpp>
#include <Nazara/Utility/IndexBuffer.hpp>
#include <Nazara/Utility/Utility.hpp>
@@ -449,6 +450,9 @@ bool NzRenderer::Initialize()
NazaraWarning("Failed to initialize debug drawer");
#endif
// Loaders
NzLoaders_Texture_Register();
NazaraNotice("Initialized: Renderer module");
return true;
@@ -903,6 +907,9 @@ void NzRenderer::Uninitialize()
if (--s_moduleReferenceCounter != 0)
return; // Encore utilisé
// Loaders
NzLoaders_Texture_Unregister();
#ifdef NAZARA_DEBUG
NzDebugDrawer::Uninitialize();
#endif
@@ -1065,11 +1072,11 @@ bool NzRenderer::EnsureStateUpdate()
glEnableVertexAttribArray(NzOpenGL::AttributeIndex[i]);
glVertexAttribPointer(NzOpenGL::AttributeIndex[i],
NzVertexDeclaration::GetElementCount(element->type),
NzOpenGL::ElementType[element->type],
(element->type == nzElementType_Color) ? GL_TRUE : GL_FALSE,
stride,
&buffer[element->offset]);
NzVertexDeclaration::GetElementCount(element->type),
NzOpenGL::ElementType[element->type],
(element->type == nzElementType_Color) ? GL_TRUE : GL_FALSE,
stride,
&buffer[element->offset]);
}
else
glDisableVertexAttribArray(NzOpenGL::AttributeIndex[i]);