OpenGL: Implement buffers
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@@ -7,16 +7,15 @@
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namespace Nz
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{
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inline OpenGLBuffer::OpenGLBuffer(Vk::Device& device, BufferType type) :
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m_device(device),
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m_type(type)
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{
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}
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inline VkBuffer OpenGLBuffer::GetBuffer()
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inline const GL::Buffer& OpenGLBuffer::GetBuffer() const
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{
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return m_buffer;
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}
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inline BufferType OpenGLBuffer::GetType() const
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{
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return m_type;
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}
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}
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#include <Nazara/OpenGLRenderer/DebugOff.hpp>
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