OpenGL: Implement buffers

This commit is contained in:
Lynix
2020-04-26 18:20:36 +02:00
parent 494801282d
commit 0b05feb7e3
13 changed files with 213 additions and 209 deletions

View File

@@ -20,6 +20,8 @@ namespace Nz
inline GLenum ToOpenGL(SamplerFilter minFilter, SamplerMipmapMode mipmapFilter);
inline GLenum ToOpenGL(SamplerWrap wrapMode);
inline GLenum ToOpenGL(ShaderStageType stageType);
inline GLenum ToOpenGL(GL::BufferTarget bufferTarget);
inline GLenum ToOpenGL(GL::TextureTarget bufferTarget);
//NAZARA_OPENGLRENDERER_API std::string TranslateOpenGLError(GLenum code);
}